Summary

I have been creating models and textures for use in serious games and training since 2010. Models created for my career are typically realistic PBR models, while my personal work tends to rely on hand painted fantasy. I am familiar in using VBS3, Unity, and Unreal Engine 4. For any inquiries please feel free to contact me.

Skills

  • 3D Modeling
  • Environment Modeling
  • Digital Sculpting
  • Texturing
  • Vehicle Modeling
  • Weapon Modeling
  • Software Proficiency

    3ds Max
    3ds Max
    Photoshop
    Photoshop
    ZBrush
    ZBrush
    xNormal
    xNormal
    NDO
    NDO
    DDO
    DDO

    Productions

    Experience

    3D Modeler

    BAE
    April 2010 - October 2012 2 years 6 months | Newport News, United States of America

    Lead 3D Modeler

    InCadence Strategic Solutions
    October 2012 - Present | Newport News, United States of America